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ARKONOID: REMASTERED

Replay the good old arkonoid!

This Is a solo project by me which features arkonoid with many basically almost the same gameplay but with different layout , power ups and interaction. Also this is done with physics thus the reaction is much more Accurate then the first arkonoid. It was also when i first made use of effective sounds to recreate the whole arkonoid feeling when the player is playing the game!

Collision has been categorized into 2 sections, collision detection and collision response. Empirical method is used for both collision check and response but if accuracy is required, I've additionally implemented the ray-cast method but will only be used when a certain condition is true due to it being too expensive to be used every frame to get the right response!

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